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REC/REW
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Devlog
REC/REW 0.2.7 (at last... but not the least)
July 21, 2024
by
JaN
1
The complete chapter two is now online (downloadable version only) and that's pretty much all the good news I've got for today. I am not satisfied with the way things turned out. Especially considerin...
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REC/REW - intermediate milestones (aka: behind schedule... again)
June 23, 2024
by
JaN
1
YIKES! I did it! I completed… … the first ruote within the scope of next update. TL;DR --> I'm well behind my schedule. *BUT* I'm still working on the project. *BUT* REC/REW will be updated. *BUT...
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REC/REW - intermediate milestones (... kind of)
April 09, 2024
by
JaN
1
I'm finally done with the rewrite/check/whatever of the last section of chapter 2. I'm really getting into the time-loop logic of my visual novel, with character arcs developing in a rather... twisted...
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REC/REW dev update #20
February 12, 2024
by
JaN
1
So... the new update of REC/REW is finally out. Version 0.2.6 ... downloadable version only. The web version will have to wait for chapter 2 to be finalized because of... well, lots of reason having t...
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REC/REW dev update #19
December 28, 2023
by
JaN
1
So... I have been fancying over the idea of releasing ver. 0.2.6 within the end of this year. That was, uh... well, a few months ago. I now have to face the simple truth, I'm not going to make it. It'...
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REC/REW dev update #18
November 23, 2023
by
JaN
1
Next update's script is (sort of) finalized. That meaning, I'm still likely going to change a few things here and there before it gets released, and there are a few other lines that will eventually fi...
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REC/REW dev update #17(2) - fixed (sort of)
October 22, 2023
by
JaN
1
Been making *some* progress. A good deal of stuff was retrieved, some other stuff was rebuilt and some other is still laying... somewhere. Now I think some weird experiment I was performing were poste...
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REC/REW dev update #17 - broken
October 09, 2023
by
JaN
1
Finally managed to restart my PC. My SSD broke down on last Saturday. That means I basically lost all the progress I had made so far in the development of the next update to chapter 2. Looks like I le...
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REC/REW dev update #16
August 18, 2023
by
JaN
1
Oh well, looks like I really made it. ... And, I would like to point out: no less than a week ahead of schedule (be aware that I postponed my SubaHibi playthrough to get to this point, I do hope it wa...
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REC/REW dev update #15
August 04, 2023
by
JaN
1
Here we go!!! REC/REW, ver. 0.2.4! Now hitting the 150k words limit (actually breaking that barrier, LibreOffice says I'm some 100 words above 152k!) and a couple new ways our hero can die - both by t...
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REC/REW dev update #14
July 13, 2023
by
JaN
1
To whom it may concern... This project is far from dead! It's fully alive and well! (as long as *I* am alive and well, that is ^_^) Progresses have been slow but steady. The next update is going to hi...
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REC/REW dev update #13
May 31, 2023
by
JaN
2
Here we go again! I'm a bit late with respect to the deadline I had set for myself, but... yeah I simply collapsed on the bed yesterday, and when I woke up again a couple hours ago I found out it was...
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REC/REW dev update #12
May 21, 2023
by
JaN
1
Weeell... nothing really important this time. That's why I'm tagging this post as a mere "general" update and nothing else. First thing first: I've updated the game page on itch. I always felt it to b...
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REC/REW update #11 - works on M2 line officially starting
April 08, 2023
by
JaN
So, here we go. Again. Nearly 40 days later than my self-imposed deadline, still... well, one of the good points of having no fanbase at all is, nobody is going to complain if I'm late =P! Now this is...
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REC/REW update #10 - finalized M1
January 25, 2023
by
JaN
Well, this took me a bit more than I expected. Target release date: last Sunday Jan 22nd Actual release date: today - Thursday Jan 26th Yeah, I'm late. Drats. In my defense I might say that my problem...
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REC/REW update #9.1 - graphic update part #1 is here
January 08, 2023
by
JaN
I had a rather satisfactory Saturday working on graphics for REC/REW. And since I really love the way certain things came out this release (ver. 1.4, "M1-Bonola" for those of you who live in Milan and...
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REC/REW dev update 7.1 - revised GUI is here!
December 21, 2022
by
JaN
On my last update I had set today as the release date for the new, update GUI. Well, here I am! Right on time, ha! Honestly I was a bit tired, still... Hell I want to at least stick to the dates I set...
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REC/REW dev update 6 - web version available
December 04, 2022
by
JaN
Once again a lot of thanks to KeyboardKrieger for his really simple suggestion. Which lead to one of those "wow" moments I happen to experience every now and then (never had one? Do let life surprise...
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REC/REW dev update 5
December 01, 2022
by
JaN
Works on second chapter are going to be a bit delayed. I'm joining this game jam hoping I'll get some feedback, so wish me good luck! Since my very first post here I did consider the possibility my ga...
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REC/REW dev update 4 - M1 line now opening
November 25, 2022
by
JaN
Well, that's it. The big one. The first chapter of REC/REW has been officially released and is now available on itch. My PC says it's 23:49 here therefore yeah, I managed to stick to my self-imposed s...
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REC/REW dev update 3
November 23, 2022
by
JaN
Just uploaded a small text file to properly credit the authors of the images and music themes I used in a brief (and likely rather silly) teaser video I made. While I wait for YT to tell me whether th...
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REC/REW dev update 2
November 15, 2022
by
JaN
Development of the first full release of REC/REW is proceeding at a steady pace. I'd say I'm done with playtesting, and I'm now addressing a few glitches I encountered during my walkthrough. Of course...
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The story behind "Underground Milan"
November 09, 2022
by
JaN
The very first iteration of Undeground Milan, the subterranean city where REC/REW takes place, could be traced back as far as the late 2000s. At that time I had been playing a rather dissatisfying gam...
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M1 "Pero" update - status update
November 05, 2022
by
JaN
A quick update on the status of the upcoming release of REC/REW's first chapter. I've completed my last proof-reading check and I'm now starting the play-testing phase - I'll basically play the game a...
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Here we go then...
October 31, 2022
by
JaN
A whirlwind of unexpectedly strong feelings accompanies me as I humbly present a first demo version of this little endeavor of mine... I'm honestly proud of what I could accomplish. No matter how you...
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