REC/REW
Record. Rewind. Replay. All over again.
... I never saw a real sun.
Those quartz lamps shining from the ceiling are all the sun you'll ever need.
And, I never saw a blue sky.
... Don't you feel safe in this peaceful concrete womb?
... Is this the life I am supposed to live?
Do you really think you ever had a choice?
...
The girl in my dreams. I'm sure I've never met her.
Then why does she feel so familiar?
She says, freedom is the right to choose our binds.
... Did I choose mine?
Synopsis
Your best friend died.
Everybody calls it an accident. The police says so. Your friends say so.
Hell, evidence says so.
You... you remember everything. The blood. Guts spread like grotesque festoons. The reek of half-digested food, the metallic scent of his entrails.
"Have I gone mad?"
The shrink says, "Go on. Live your life as if you were right, and see what happens."
It's just therapy... right?
About the project
REC/REW is a currently in-development visual novel, a solo project almost entirely driven by passion - and the insane desire to leave a tribute of sorts to Philip K. Dick.
There are a lot of top-notch visual novels dealing with time loops, and how character can break free of them.
REC/REW asks: what if breaking free is not the answer? What if breaking free has a price you're not willing to pay?
It is not a story about breaking free. It's a story about choosing which prison is worth living in. You cannot save everybody - maybe you don't even want to.
Can you live with that?
Featuring a cast of three main female heroines (one of which will be the main character's love interest) and 6 supporting characters, it's a very long-term project (likely spanning several years of development) comprising four main story arcs, likely going to hit the 40+ hours reading time.
It's an "old-school" visual novel with a strong focus on the novel part of the genre. Do not expect mini-games, combat mechanics, or particulary "interactive" gameplay.
It's going to be a complex, thought-provoking narrative about time loops, how experience shapes ourselves, and whether an imperfect reality can be better than a perfect illusion.
I focus primarily on putting my ideas into proper writing. Art is either tweaked/filtered photos (backgrounds) or Koikatsu-made (characters' sprites, CG). Nothing cutting edge, just serviceable.
Any constructive feedback will be greatly appreciated as I develop the story.
Dev status
The project is going through an extensive rewrite that will bring some clarity to the 4+ MB script I wrote so far.
- Currently releasing: demo version comprising the "introductory arc". It will be entirely kinetic - ie. your choices won't matter - and will only lead to a bad ending.
- M1 story arc: you may think of it as a version of the demo "with added agency". It's not going to be just that. It will provide an additional, one-time only bad ending , and a good ending coming up in two different flavors.
Writing complete, requires some polish. Will start rolling it out once the demo is finalized. - M2 story arc: this is where the story starts to diverge heavily. This path will explore the themes of trauma recovery as characters struggle to escape the time loop.
A lot of material has been already written for this arc, that I plan to re-use in the rewrite. Existing parts are being extensively refurbished, checked, and embellished. A brand new "M2 introductory loop" is being written, that will hopefully wrap the whole arc together giving it much more consistent, and compelling narrative. Player agency will be there across the whole arc, only with a twist: your choices will determine how much agency you retain as the story draws closer to the ending. - M3 story arc: this arc will explore what happens after the "good ending" to a story is reached. The matter maybe is, "good for who?" Not providing further detail - all of this arc is new, never-seen material. Currently under detailed planning.
This arc will be entirely kinetic - ie., pure reading, no branching paths, no critical choices. I plan it as a slow-burning descent into hollowness as the lies a certain character kept telling herself crumble one after the other. - M4 (and M5) story arc(s): the final, twin arcs, meant to join all threads, explore the actual origin of the loop, and provide a well-earned end. Comprising a common path branching into two main narratives, exploring two diametrically opposite (and consequently contiguous) themes: what makes an "individual" worthy of being considered one - and what makes reality "real".
Currently planned, main themes and synopsis for each sub-arc defined, pending detailed planning & writing..
A word of warning
REC/REW contains (or is planned to contain):
- mature language,
- blood and gore (not a key feature, but people die here - often not pleasantly),
- nudity (REC/REW is not and will never be an erotic game—scenes will depict intimacy and emotional connection, not pornography),
- themes of trauma and memory,
- implied (non-graphic) violence,
- mental health struggles (dissociation, obsession, grief)
| Updated | 11 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | JaN |
| Genre | Visual Novel |
| Made with | Ren'Py, GIMP |
| Tags | Adult, Anime, Male protagonist, Meaningful Choices, Multiple Endings, Mystery, Ren'Py, Slice Of Life, Story Rich, supernatural |
| Code license | GNU General Public License v3.0 (GPL) |
| Asset license | Creative Commons Attribution_NonCommercial v4.0 International |
| Average session | A few hours |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Accessibility | Subtitles |
Download
Development log
- REC/REW ReWRITE update #411 days ago
- REC/REW ReWrite (milestone towards) update#417 days ago
- REC/REW ReWRITE update #334 days ago
- REC/REW ReWRITE update #243 days ago
- REC/REW ReWRITE update #155 days ago
- Year three, day one - all over again64 days ago
- Ready (sort of)77 days ago
- Deadlines (sort of!)92 days ago








Comments
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can't even run the game!
Uhm... on which browser are you playing?
This might actually be an issue with the old web build — the
.zipfile I uploaded (quite possibly a couple of years ago) could be slightly corrupted. It just went unnoticed until now thanks to how differently browsers handle web builds.In which case you should probably see this:
- works fine on Chrome- throws an "input stream error" at the loading/unpacking stages (and possibly an "infinite loop error" should it go past that) on Firefox
- behaves erratically on Edge/Safari
That said... I’m preparing a fully rebuilt web version right now — it’ll be up in about a week. Thanks for catching this btw - another thing I'll be on the lookout for!
I run on Chrome
OK, that means it’s not an issue with the zip file. My second best guess is that it’s caused by all the old, deprecated
im.Crop()operations inchara.rpy.TL;DR: there’s no actual infinite loop — just a lot of computationally expensive operations happening at once. The browser gets no response, panics, and throws a “possible infinite loop” error.
This is something I could fix relatively easily, so even though we’re just six days from the rewrite release, I decided to upload a quick fix. I only had time to do a very, very quick check (basically launched it and saw that it works). Let me know if it works — in which case, yikes! First bug report closed!
If it doesn’t… well, the good news is that the rewrite is coming out in a week (actually less than that, since the clock just ticked past midnight here). I hope you’ll be willing to bear with me and give the new version a try when it’s out!
I'll give it a chance again, web build is working but laggy. I'll download it and see if I could offer some thought after playing this
Thanks for the heads-up — previous build toyed with Ren’Py’s settings to force-cache everything while the rewrite, ehr…
Well, it doesn’t.
Didn’t feel anything too bad in my own itch tests, still I might revert to that setup in the next release, and see what happens.
I've LOVED this back in 2023. Had no idea it's still updating! Keep it up man
Wow so somebody did play RECREW after all XD! Glad to hear you enjoyed it back then & hope you'll give the rewrite/remake a try when it comes out!